Business club mini app
An app inside Telegram (a Telegram Mini App) for club members.
- Booking
- Member search
- Profiles
- Payment
We build custom iPhone and Android apps, from the first version (MVP) to publishing in the App Store, Google Play and RuStore (Russia's app store). The price and timeline are fixed in the contract and do not grow. You see a working build every 1–2 weeks. We hand over the source code and access.
An app makes sense where customers come back often and staff need quick access to orders and tasks. Here is what it gives you.
An icon on the phone screen instead of a bookmarked link. Orders, bookings and bonuses open right away.
Short messages on the phone screen: order status, a booking reminder, a promotion. They keep you in front of customers even when the app is closed.
Order history, a customer profile, a loyalty card with bonuses and personal offers.
The customer pays by card or through SBP (Russia's instant payment system). We connect YooKassa and CloudPayments (payment processing services).
Couriers, technicians and managers see orders, statuses and tasks on one screen.
Shows which screens people open and at which step customers abandon an order. You use this data to decide what to improve.
The main choice at the start of a project is native or cross-platform. It affects the price and the timeline, so we explain it without jargon.
Cross-platform development with Flutter or React Native (tools that let you write an app once) gives you one app for both iPhone and Android. It costs less than two separate apps and takes 10–14 weeks. It suits a catalog, orders, a customer account and payments.
A native app is written separately for each system. For iPhone we use Swift and SwiftUI. For Android we use Kotlin and Jetpack Compose (the native languages and tools of each platform). Each app fits its system more closely and works more freely with the camera, sensors and complex animation. It costs more and takes longer: 12–18 weeks.
Android only starts at $4,400, and iOS only at $5,000. Both take 8–12 weeks. It suits you if your customers use one system or you are testing an idea on one audience.
Not sure? At the prototype and estimate stage, we show the difference in price and timeline for your exact app.
An MVP is the first version of the app with only the main features. It is faster to release and to test on real customers. Then we publish the app in the stores and support it after launch.
We pick one or two tasks that make a customer open the app. Everything else goes into the development plan. We name the price of the first version after the brief (a description of your task) and fix it in the contract.
The prototype shows how the app will look and work, and comes with an estimate. If you stop there, the prototype stays with you.
The store for iPhone. Apple checks each app against its rules (this is called moderation). If there are comments, we fix the app and resubmit it for review. The store sets the review time.
Stores for Android: Google Play and RuStore (Russia's app store). Each has its own rules and its own review. We publish in the ones your customers use.
Publishing needs a developer account in each store. We recommend registering it in your name, so the app and the access stay with you. We tell you what details you will need at the launch stage.
Apple and Google release new versions of their systems, and the app has to be adjusted. If you order support, we test the app on the new versions and ship an update. We agree on the terms in advance.
The price depends on the platforms and the way the app is built. Below are starting prices and timelines for each option.
| What we build | Price | Timeline | What's included |
|---|---|---|---|
| iOS only | from $5,000 | 8–12 weeks | An iPhone app in Swift and SwiftUI, design, testing on real devices, publishing in the App Store. |
| Android only | from $4,400 | 8–12 weeks | An app in Kotlin and Jetpack Compose, design, testing on real devices, publishing in the Android stores. |
| iOS and Android on one codebase | from $7,200 | 10–14 weeks | One app in Flutter or React Native, design, testing, publishing in the stores. |
| iOS and Android, native | from $10,000 | 12–18 weeks | Two separate apps: Swift and SwiftUI for iOS, Kotlin and Jetpack Compose for Android, design, testing, publishing. |
The “from” price is the lower bound of each option. We give the final price after the brief and fix it in the contract. It does not grow later. Dollar amounts are approximate: our prices are set in rubles.
Six steps from first contact to support. You see a result at every stage and pay in stages.
A chat in Telegram or a 30-minute call. We write the technical specification ourselves, so you do not need to prepare it in advance.
We show how the app will look and work, and name the price and timeline.
We draw the screens. Two rounds of revisions are included in the price.
Every 1–2 weeks you get a working build (demo) and can check it.
We test on real devices and under load, and publish the app in the stores.
24/7 monitoring, alerts (automatic messages about failures) in Telegram, a monthly report.
There are no case studies specifically for mobile apps on this page yet. So we show demos and projects that need the same features: booking, a customer account, payment.
On the home page, in the phone block, you can try two demos: the iOS app Rovno (personal finance: budget, categories, subscriptions) and the Android app Courier (live delivery tracking). These are the studio's own demos. None of them is a client project. Pick the “iOS” or “Android” tab and see how the app looks and behaves.
An app inside Telegram (a Telegram Mini App) for club members.
A website and a booking mini app with a loyalty card.
A bot and a mini app for a five-day forum.
We choose the set of tools (the stack) to fit your task, your budget and the people who will maintain the app.
Didn't find the answer? Message us on Telegram and we'll figure it out together.
An Android-only app starts at $4,400 and an iOS-only app at $5,000. Both take 8–12 weeks. iOS and Android on one codebase (Flutter or React Native) starts at $7,200 and takes 10–14 weeks. Native apps for both platforms start at $10,000 and take 12–18 weeks.
We give the final price after the brief and fix it in the contract. It does not grow later. Rush development costs about 25% more and shortens the timeline by about 20%.
If you need both iPhone and Android on a limited budget, one codebase (Flutter or React Native) is usually the right fit: from $7,200 against from $10,000 for two native apps. Go native when the app needs complex animation, the camera or phone sensors.
At the prototype and estimate stage, we show the difference in price and timeline for your project, so you decide with the numbers in front of you.
An MVP is the first version of the app with only the main features. It is faster to release and to test on real customers, and you improve it based on their response. If you are not sure the idea will work, start with an MVP.
We name the price and timeline of the first version after the brief. The prototype takes 3–5 days, and if you stop there, the prototype stays with you.
We do. Publishing is part of the “Testing and launch” stage (about 1 week). Each store (App Store, Google Play, RuStore) needs a developer account. We tell you what details you will need at the launch stage.
We recommend registering the accounts in your name, so the app and the access stay with you. The stores review apps on their own schedule. If they have comments, we fix them and resubmit the app for review.
You do. We hand over the source code, access and documentation, and the rights are written into the contract. We sign an NDA before we discuss your idea.
Payment is staged: the next stage starts after you accept the previous one. You get a working build (demo) every 1–2 weeks and see what you are paying for.
For the first 3 months after launch, we fix bugs for free. After that, support and development by agreement: 24/7 monitoring, alerts in Telegram, a monthly report.
If you order support, we test the app on new versions of iOS and Android when Apple and Google release them, and we ship updates. We agree on the terms in advance.
Keep it short, in your own words. We'll ask a few questions and suggest two or three options for different budgets.